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한국 역사문화 콘텐츠의 세계화 방안연구와 게임화(Gamification)을 통한 시범 아이템 제작

Authors
유현재
Issue Date
Dec-2022
Publisher
경제인문사회연구회
URI
https://scholarworks.gnu.ac.kr/handle/sw.gnu/60152
ISBN
979-11-5567-599-1
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사범대학 > 역사교육과 > Books & Book Chapters

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사범대학 (역사교육과)
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