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3차원 환경 복원을 위한 다중 키넥트의 마커리스 캘리브레이션Marker-less Calibration of Multiple Kinect Devices for 3D Environment Reconstruction

Other Titles
Marker-less Calibration of Multiple Kinect Devices for 3D Environment Reconstruction
Authors
이수원
Issue Date
2019
Publisher
한국멀티미디어학회
Keywords
Kinect Calibration; Marker-less Calibration; 3D Environment Reconstruction; Augmented Reality; Augmented Virtuality
Citation
멀티미디어학회논문지, v.22, no.10, pp 1142 - 1148
Pages
7
Indexed
KCI
Journal Title
멀티미디어학회논문지
Volume
22
Number
10
Start Page
1142
End Page
1148
URI
https://scholarworks.gnu.ac.kr/handle/sw.gnu/10136
DOI
10.9717/kmms.2019.22.10.1142
ISSN
1229-7771
Abstract
Reconstruction of the three-dimensional (3D) environment is a key aspect of augmented reality and augmented virtuality, which utilize and incorporate a user's surroundings. Such reconstruction can be easily realized by employing a Kinect device. However, multiple Kinect devices are required for enhancing the reconstruction density and for spatial expansion. While employing multiple Kinect devices, they must be calibrated with respect to each other in advance, and a marker is often used for this purpose. However, a marker needs to be placed at each calibration, and the result of marker detection significantly affects the calibration accuracy. Therefore, a user-friendly, efficient, accurate, and marker-less method for calibrating multiple Kinect devices is proposed in this study. The proposed method includes a joint tracking algorithm for approximate calibration, and the obtained result is further refined by applying the iterative closest point algorithm. Experimental results indicate that the proposed method is a convenient alternative to conventional marker-based methods for calibrating multiple Kinect devices. Hence, the proposed method can be incorporated in various applications of augmented reality and augmented virtuality that require 3D environment reconstruction by employing multiple Kinect devices
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