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초록
In the original publication, some of the Tables entries at the last column of Table 1 were mistakenly shifted to the 1st column during typesetting. The correct Table is presented in this Erratum. © 2020, Springer Science+Business Media, LLC, part of Springer Nature.
- 제목
- Problem-based gaming via an augmented reality mobile game and a printed game in foreign language education (Nov, 10.1007/s10639-020-10391-1, 2020)
- 저자
- Lee, Juhee
- 발행일
- 2021-05
- 유형
- Correction
- 권
- 26
- 호
- 3
- 페이지
- 3027 ~ 3031