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마이크로비트를 이용한 빛의 합성 기반 인터액티브 아트 전시물 구현
SCOPUS
3초록
"In this study, I explore the possibility of using a micro:bit as a physical computer for use in secondary physics education. First, I discuss the need to pay attention to micro:bits in physics education. Also, I illustrate that for subject of RGB-based light synthesis, the rich educational contents can be obtained using micro:bits. In this process, I first introduce a method of implementing any color included in the color triangle by utilizing micro:bits. Also, I implement interactive art exhibits based on RGB-based light synthesis through micro:bits. Through this, I exemplify that the learning threshold required to learn the functions of micro:bits is relatively low, but the output that can be implemented through micro:bits can be very high. The educational contents developed in this study can be used in the context of in-depth education related to RGB-based light STEAM convergence education. ? 2021 The Korean Physical Society. All rights reserved.
키워드
- 제목
- 마이크로비트를 이용한 빛의 합성 기반 인터액티브 아트 전시물 구현
- 제목 (타언어)
- Implementation of interactive art exhibits based on synthesis of light using micro:bits
- 저자
- Cheong, Y.W.
- 발행일
- 2021-02
- 유형
- Article
- 저널명
- 새물리
- 권
- 71
- 호
- 2
- 페이지
- 131 ~ 141
- 언어
- KOR
- 출판사
- 한국물리학회
- 발행국가
- 대한민국
- 분량
- 11 페이지
- ISSN
- E 2289-0041
P 0374-4914