상세 보기
- Kang, Minseok;
- Lim, Chae Heon;
- Lee, Seul Chan;
- Kang, Changgu;
- Kim, Kangsoo
WEB OF SCIENCE
1SCOPUS
1초록
In this paper, we present our research plan to investigate how various locations of vibrotactile feedback influence user experience and risk perception within a virtual reality (VR) based safety training simulation. We describe our planned user study where the study participants experience a construction boom lift ride (or operation) in an immersive VR environment. During the virtual lift ride, participants perform stage-maintenance tasks, such as assembling light bulbs and electrical lines, which involve certain safety risks - for example, hitting electrical lines and structures during the lift operation. In the study, the vibrotactile feedback condition is varied in three levels: (1) No-Vibration, (2) Controller-Vibration, and (3) Floor-Vibration. We plan to collect and analyze both subjective and objective data related to general user experience, sense of presence, and risk perception to examine the effectiveness of the safety training. Further details of our study and the boom lift ride simulation are described, and future plans are discussed. © 2024 IEEE.
키워드
- 제목
- Exploring the Impact of Vibrotactile Feedback on Boom Lift Safety Training: A Study Design
- 저자
- Kang, Minseok; Lim, Chae Heon; Lee, Seul Chan; Kang, Changgu; Kim, Kangsoo
- 발행일
- 2024-06
- 유형
- Proceedings Paper
- 저널명
- Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
- 페이지
- 232 ~ 234