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Design and Implementation of a 3D Korean Sign Language Learning System Using Pseudo-Hologram
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Kim, Naeun | - |
| dc.contributor.author | Choe, HaeYeong | - |
| dc.contributor.author | Lee, Sukwon | - |
| dc.contributor.author | Kang, Changgu | - |
| dc.date.accessioned | 2025-09-10T01:30:13Z | - |
| dc.date.available | 2025-09-10T01:30:13Z | - |
| dc.date.issued | 2025-08 | - |
| dc.identifier.issn | 2076-3417 | - |
| dc.identifier.issn | 2076-3417 | - |
| dc.identifier.uri | https://scholarworks.gnu.ac.kr/handle/sw.gnu/79953 | - |
| dc.description.abstract | Sign language is a three-dimensional (3D) visual language that conveys meaning through hand positions, shapes, and movements. Traditional sign language education methods, such as textbooks and videos, often fail to capture the spatial characteristics of sign language, leading to limitations in learning accuracy and comprehension. To address this, we propose a 3D Korean Sign Language Learning System that leverages pseudo-hologram technology and hand gesture recognition using Leap Motion sensors. The proposed system provides learners with an immersive 3D learning experience by visualizing sign language gestures through pseudo-holographic displays. A Recurrent Neural Network (RNN) model, combined with Diffusion Convolutional Recurrent Neural Networks (DCRNNs) and ProbSparse Attention mechanisms, is used to recognize hand gestures from both hands in real-time. The system is implemented using a server–client architecture to ensure scalability and flexibility, allowing efficient updates to the gesture recognition model without modifying the client application. Experimental results show that the system enhances learners’ ability to accurately perform and comprehend sign language gestures. Additionally, a usability study demonstrated that 3D visualization significantly improves learning motivation and user engagement compared to traditional 2D learning methods. | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | MDPI | - |
| dc.title | Design and Implementation of a 3D Korean Sign Language Learning System Using Pseudo-Hologram | - |
| dc.type | Article | - |
| dc.publisher.location | 스위스 | - |
| dc.identifier.doi | 10.3390/app15168962 | - |
| dc.identifier.scopusid | 2-s2.0-105014416295 | - |
| dc.identifier.wosid | 001557273000001 | - |
| dc.identifier.bibliographicCitation | Applied Sciences-basel, v.15, no.16 | - |
| dc.citation.title | Applied Sciences-basel | - |
| dc.citation.volume | 15 | - |
| dc.citation.number | 16 | - |
| dc.type.docType | Article | - |
| dc.description.isOpenAccess | Y | - |
| dc.description.journalRegisteredClass | scie | - |
| dc.description.journalRegisteredClass | scopus | - |
| dc.relation.journalResearchArea | Chemistry | - |
| dc.relation.journalResearchArea | Engineering | - |
| dc.relation.journalResearchArea | Materials Science | - |
| dc.relation.journalResearchArea | Physics | - |
| dc.relation.journalWebOfScienceCategory | Chemistry, Multidisciplinary | - |
| dc.relation.journalWebOfScienceCategory | Engineering, Multidisciplinary | - |
| dc.relation.journalWebOfScienceCategory | Materials Science, Multidisciplinary | - |
| dc.relation.journalWebOfScienceCategory | Physics, Applied | - |
| dc.subject.keywordAuthor | hand gesture recognition | - |
| dc.subject.keywordAuthor | learning | - |
| dc.subject.keywordAuthor | pseudo-hologram | - |
| dc.subject.keywordAuthor | sign language | - |
| dc.subject.keywordAuthor | three-dimensional visualization | - |
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