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文化創意産業中動漫産業的融合創新及文創産業人才培養方案硏究
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 김덕환 | - |
| dc.contributor.author | 조천천 | - |
| dc.date.accessioned | 2022-12-26T12:04:37Z | - |
| dc.date.available | 2022-12-26T12:04:37Z | - |
| dc.date.issued | 2020-12 | - |
| dc.identifier.issn | 2096-8264 | - |
| dc.identifier.uri | https://scholarworks.gnu.ac.kr/handle/sw.gnu/5817 | - |
| dc.description.abstract | 多年來政府積極推動文化創意産業計劃,讓各地區逐漸形成自覺,試圖從本土文化中尋?地方特色,透過新思維行與手法創造地方産業的新價値,進而吸引更多的年輕人發揮創意,投入這一塊處處充滿商机的産業里,文化創意産業未來十年在中國的發展潛力仍然?大,目前國家對文化創意産業相關的人才需求量還比較大,但人才?乏。本論文主要是分析文化創意産業的動漫産業的多樣化融合創新的模式以及目前國內對文創産業人才的培養方案硏究。 | - |
| dc.format.extent | 2 | - |
| dc.language | 중국어 | - |
| dc.language.iso | CHI | - |
| dc.publisher | 今古文創雜志社 | - |
| dc.title | 文化創意産業中動漫産業的融合創新及文創産業人才培養方案硏究 | - |
| dc.type | Article | - |
| dc.publisher.location | 중국 | - |
| dc.identifier.bibliographicCitation | 今古文創, v.2020년 제44기, pp 42 - 43 | - |
| dc.citation.title | 今古文創 | - |
| dc.citation.volume | 2020년 제44기 | - |
| dc.citation.startPage | 42 | - |
| dc.citation.endPage | 43 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | foreign | - |
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