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공공분야 온라인 사회혁신 프로젝트를 통한 직무역량 강화 연구
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 박정선 | - |
| dc.contributor.author | 박상혁 | - |
| dc.contributor.author | 박은혜 | - |
| dc.contributor.author | 이명관 | - |
| dc.date.accessioned | 2022-12-26T08:01:12Z | - |
| dc.date.available | 2022-12-26T08:01:12Z | - |
| dc.date.issued | 2022-06 | - |
| dc.identifier.issn | 1738-6667 | - |
| dc.identifier.issn | 2713-9018 | - |
| dc.identifier.uri | https://scholarworks.gnu.ac.kr/handle/sw.gnu/2234 | - |
| dc.description.abstract | Social innovation refers to activities that solve social problems by developing new ideas in cooperation with actors close to the field for the purpose of preserving the sustainability of society. In the field of social innovation, voices calling for a bottom-up method that starts with citizen participation are growing, and the need to improve public officials' awareness of social innovation and strengthen professionalism is being raised. In the era of Covid 19 and the 4th industrial revolution, digital literacy is being emphasized to us. In the field of social innovation, the need to strengthen social activities using digital media is growing. In this paper, an example of online social innovation project education based on the design thinking methodology was presented for public officials in Busan to improve their awareness of social innovation and secure expertise, and the effect of job competency reinforcement was statistically verified. As a result of statistical analysis, the average difference between the 'online communication' factor and the 'online empathy' factor was the largest, and it can be interpreted that digital literacy for social innovation has been strengthened. | - |
| dc.format.extent | 15 | - |
| dc.language | 한국어 | - |
| dc.language.iso | KOR | - |
| dc.publisher | (사)디지털산업정보학회 | - |
| dc.title | 공공분야 온라인 사회혁신 프로젝트를 통한 직무역량 강화 연구 | - |
| dc.title.alternative | Research on job competency reinforcement through online social innovation project in the public sector | - |
| dc.type | Article | - |
| dc.publisher.location | 대한민국 | - |
| dc.identifier.bibliographicCitation | (사)디지털산업정보학회 논문지, v.18, no.2, pp 77 - 91 | - |
| dc.citation.title | (사)디지털산업정보학회 논문지 | - |
| dc.citation.volume | 18 | - |
| dc.citation.number | 2 | - |
| dc.citation.startPage | 77 | - |
| dc.citation.endPage | 91 | - |
| dc.identifier.kciid | ART002854793 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | kci | - |
| dc.subject.keywordAuthor | Social Innovation | - |
| dc.subject.keywordAuthor | Design Thinking | - |
| dc.subject.keywordAuthor | Job Competency | - |
| dc.subject.keywordAuthor | Digital Literacy | - |
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