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A Study on the Effect of Bebras Challenge to Raise CT
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | 강은희 | - |
| dc.contributor.author | 성연옥 | - |
| dc.contributor.author | 서영건 | - |
| dc.date.accessioned | 2022-12-26T15:46:26Z | - |
| dc.date.available | 2022-12-26T15:46:26Z | - |
| dc.date.issued | 2019 | - |
| dc.identifier.issn | 1598-2009 | - |
| dc.identifier.issn | 2287-738X | - |
| dc.identifier.uri | https://scholarworks.gnu.ac.kr/handle/sw.gnu/10135 | - |
| dc.description.abstract | This study is on the effect of the learning method for the learners to efficiently develop their computing power through the goal of middle school’s information subject, which has been implemented based on the 2015 revised curriculum since March 2018. To do this, we looked at the Bebras challenge to see if it would help learners develop their computational thinking(CT) skills and solve problems. First, we analyze the previous questions of Bebras challenge, examine whether these problems are suitable for the current curriculum, and how Bebras challenge as a learning tool influenced the increase of students' CT ability, curiosity and satisfaction. Using Bebras challenge's open questions and hands-on experiences, we analyze the relevance and suitability with information subject and whether it is suitable to raise the CT. When used as a learning tool, it was found to have a significant effect on students' CT, curiosity and satisfaction. | - |
| dc.format.extent | 8 | - |
| dc.language | 영어 | - |
| dc.language.iso | ENG | - |
| dc.publisher | 한국디지털콘텐츠학회 | - |
| dc.title | A Study on the Effect of Bebras Challenge to Raise CT | - |
| dc.title.alternative | A Study on the Effect of Bebras Challenge to Raise CT | - |
| dc.type | Article | - |
| dc.publisher.location | 대한민국 | - |
| dc.identifier.doi | 10.9728/dcs.2019.20.10.1961 | - |
| dc.identifier.bibliographicCitation | 디지털콘텐츠학회논문지, v.20, no.10, pp 1961 - 1968 | - |
| dc.citation.title | 디지털콘텐츠학회논문지 | - |
| dc.citation.volume | 20 | - |
| dc.citation.number | 10 | - |
| dc.citation.startPage | 1961 | - |
| dc.citation.endPage | 1968 | - |
| dc.identifier.kciid | ART002519309 | - |
| dc.description.isOpenAccess | N | - |
| dc.description.journalRegisteredClass | kci | - |
| dc.subject.keywordAuthor | Bebras challenge | - |
| dc.subject.keywordAuthor | Information subject | - |
| dc.subject.keywordAuthor | Computational thinking | - |
| dc.subject.keywordAuthor | Learning tool | - |
| dc.subject.keywordAuthor | Education curriculum | - |
| dc.subject.keywordAuthor | 비버챌린지 | - |
| dc.subject.keywordAuthor | 정보교과 | - |
| dc.subject.keywordAuthor | 컴퓨팅 사고 | - |
| dc.subject.keywordAuthor | 학습 도구 | - |
| dc.subject.keywordAuthor | 교육과정 | - |
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